Ethan Ching

Tech Artist/Programmer

C++/Unreal/Javascript/Html/Python/C#/Unity

 

Game Design Projects

 

Meowwolf AudioVRama 2070

Lead engineer

Team of two engineers, eight artists and seven audio engineers. Developed an audio visual experience where user can swap audio tracks between three different environments. Blueprinted and implemented most of the systems in game from movement to audio systems.

 
 

Lead Engineer

I managed a team of 12 engineers to create a training safety simulator to encourage better safety practices to follow OSHAA regulation. I worked with every engineer to ensure all the code would work together. I designed and implemented the character progression in the game.

Stanford Children’s Hospital Lockout Tag out Simulator

 
 
 
 
 

Death AR Glory

Death AR Glory is a mobile augmented reality tower defense game that utilizes VuForia Smart Tracking to create a procedural path for enemies to walk on. I worked on wave generation the base setup of VuForia setup and some sound implementation and timers.

 

Cubenomicon Zspace

Lead Engineer Team of eight engineers coded main camera functionality and gameplay controls.

 
 

Bepis finds a home

Game Jam 2019 coded/designed one of the four planets in a team of four engineers and one artist.

 
bepishome.png
 

Aquarush

Atari Remake of Aquaventure. Coded level transitions, lighting changes, scoring, and lead engineer for the team.

 
 

Tsunami Ryder

 

Dodge Falling Blocks Global Game Jam Game 2017. Worked on movement scripts/score and wave generation for the project. Lead Engineer 

 

Pomchinko

Cute Monkeyballesque parody game about pomeranian's running around in hamsterballs. I contributed level design and will eventually be added to steam.

pomchinko-classic_1_orig.jpg
pomchinko-puppy-pass_1_orig.jpg
 

NIME

 

48 Hour Game Jam Steampunk Themed Platformer. Worked on Character Controls/Level/ Lead Engineer.

 

Nakama

 

Work in progress 2-4 player cooperative work as a team controlling different stations on a ship to save the world.

 

Transmitted

 

2-4 Player versus arena battle made during Global Game Jam 2018. Lead engineer and worked with character controller/ life/ and overall design of game.